wildrobin — In the past six months, the average session length on major cloud gaming services has jumped from 45 minutes to just over an hour, according to data from StreamMetrics. That extra fifteen minutes isn’t about longer campaigns; it’s about more people joining the same virtual couch.
United Kingdom: Cloud gaming is rapidly gaining traction in the UK, with estimates suggesting the market will reach £1.3 billion by 2025. This growth is largely driven by the increasing adoption of cloud gaming services, which allow gamers to access their favorite games on various devices without...